Ship device interface has been reworked. Devices are now sorted, and filters are available.
When performing an astrolabe jump, one can now select the destination: an island, an allod or an event taking place in the sector.
Adrenaline Rush modifier is now classified as strong one (replaces 2 common modifiers).
Settlements and Outposts have been removed from the stormy astral.
Two transport routes are now available - the first one in the 5 starting sectors, and the second, more rewarding one, in the dark astral.
Alchemy modifier effect is now displayed in the negative group.
Astral Transporter effect from "Astral Transporter" item no longer disappears upon death.
Now chests in ship's Treasury are opened instantly after being used. You still must be in the hangar to do so.
"Complete your ship's repairs" dialog option has been removed. All you have to do is just summon the ship.
Improved Astral Trap now properly collects up to 125 emanations instead of 100.
Sentry Astral Pursuer's damage has been changed. Also, his damage is properly reduced when he receives damage from ship cannons.
Fixed the error which caused a lack of astral islands.
"Astral Curse" modifier is no longer enhanced.
Merging the Elements effect duration now lasts for 10 minutes.
To hit moving astral demons with astral cannons is now easier.
Bloody Path modifier damage has been increased, but it does not damage out of combat.
Fixed the error when "Full price" effect disappeared if a player died during goods transportation.
Astral map now displays anomalous regions. You can jump to them using astrolabe.
"A new ""Trade Wars"" event had been introduced.
In the 4th astral layer, there are 10 small allods which consume and make resources.
A sector with such allods has 2 functions: consuming and producing resources.
You can see this information in the allod's description on the astral map. There is also some information about the allod owner (faction).
Players can buy or gather resources in one sector and sell them in another. In order to do this, you need to gather resources (in sectors where they can be gathered) or buy them (where they are sold) and sell them on an allod which is buying such resources. Offer and demand are dynamically changing, and so are the prices.
If an allod has a lot of a specific resource, then this allod will buy it at a lower price.
So you may earn more money if you buy resources where they are very common and sell them where they are lacking. 2 of the 10 allods are always controlled by the League, and 2 others always belong to the Empire.
The 6 remaining allods are neutral and can be captured by any faction.
When an allod is captured by a faction, a turret appears near it, defending it against the opposite faction.
When an allod belongs to a faction, only players of this faction sell or buy resources.
All ships in a sector controlled by their faction receive a +10% flight speed buff, while ships of the hostile faction receive a -10% speed debuff in this sector.
On neutral allods, both factions can participate in trading, but ship speed will be lowered for all.
Daily quests to capture allods, transport resources and trade are available.
These quests also include tutorials."
Damage of Wind of Death, Peals of Thunder and Blazing Earth modifiers have been corrected.
Bosses on astral islands are now affected by Revenge of the Fallen modifier.
Treasures of the Anomalous Sector (Unstable Space effect) event duration has been expanded by 30 minutes.
Fixed the error when Ethereal Thread could not be sold at home allod.
For ship cannons damaging additional targets, range of the area effect has been increased to 120 yards.
Main damage type of "Thorn" cannons is now Lightning, and additional damage type is Acid.
Ship in a vertical unstable zone now takes less damage per second, and it correctly performs an emergency jump instead of being destroyed.
Cannon shot icons has been changed.
Scan visor function. Found objects are now displayed for 30 seconds, and scanning range is increased up to 2000 yards.
Destruction of a ship in the home region's unstable zone causes a loss of hull durability.
Two players can no longer use the same device simultaneously.
Energy consumption and damage of improved "Thorn", "Roar" and "Hammer" cannons have been increased by 10%.
Power of "Aegis" and "The Wall" shields has been increased by 5%. "Aegis" shield cooldown has been decreased by 12%.
Of the League ship and "of the Imperial ship" suffixes were removed from ship's engine and helm names.
Fixed the error that blocked using slots for wall decorations in Scanner Room.
Names of crystals and blueprints have been changed: MK1, MK2 and MK3 blueprints are replaced with Outline, Draft, Prototype respectively; crystals MK1, MK2 and MK3 are replaced with Core, Module, Crystal respectively.
On Blazing and Incinerate difficulty islands (where level 52 upgrader items drop) you can now obtain experimental (legendary quality) ship devices of 6 tier level with low chance to drop. Some stats of these devices have been reworked.
Damage to hull has been increased up to 75% by cannons with astral damage type, damage to shields - up to 175%. Damage to hull has been increased up to 150% by cannons with acid damage type. Damage to shields has been increased up to 125% by cannons with electric damage type. "Target Acquisition" now increases damage to target by 25%, up from 10%, but lasts for 15 seconds, down from 30.
Fixed the error when Anomalous Bomb near Reactor could not be defused by context action.
Fixed the error when energy consumption of ship Reactor was displayed incorrectly.
Astral - Allods
8 new astral allods have been added to blazing sectors
Rotswamp. Corrected description of "Eye for an Eye" effect of Euriala and Stheno bosses.
Glacial Chamber. Yaver Arteia's "Frost Nova" ability damage has been increased.
Desecrated Forest. Black Venom now summons adds less often.
Boutique Coins can now be exchanged for Premium Crystals. In order to do this, you need to use the conversion button in the "Premium Crystals" tab of the Allods Boutique.
Pouches of Premium Crystals (if you had any) will be replaced with regular pouches of Boutique Coins bound to you.
Both Builder's Rune and Engineer's Rune can now be used to accelerate your ship upgrading, as well as its construction.
You can now create up 7 additional Incarnations by using Iridescent Jars.
Classes - General
In group instances, Martyr's Salvation spell is now cancelled only upon receiving damage.
Psionicist's spell "Ectoplasmatic Form" and Healer's spell "Tensess' Shield" now have correct descriptions.
Fixed the error when threat reduction of Holy Shield and similar abilities lasted until logout. It causes malfunction of other abilities generating threat.
Classes - Bard
Acoustic Barrier now correctly activates Flag of War.
Unison damage type has been changed to Shadow and damage has been increased by 20%.
Resonance talent now increases Bard's damage directly.
Resonance Point talent now applies an effect to the target which increases Bard's chords range against this target.
Solo ability now has 20 yard range.
Loud Chords talent no longer affects Solo range.
Inspiration talent no longer restores energy instantly, instead it puts the bard into a state of euphoria which increases energy restoration rate by 10 points per second and lasts 6 seconds.
Poetry of Death talent is reworked. Now it modifies the Requiem effect, by applying a Poetry of Death effect which damages the target the moment it is healed.
Menacing Tune talent now increases Shadow damage by 5, 10 or 15%, depending on talent rank.
Bard's songs now turn off if the Bard does not move for 15 minutes.
Fixed the error when Loud Timpani talent did not increase Power Chord damage.
Classes - Mage
Prismatic Lightning spell is no longer targeted at corpses of monsters.
Astral Arrow cooldown has been reduced to 2 seconds, down from 4.
Fire Shock and Ice Flow spell icons have been changed.
Astral Aegis spell is no longer triggered when a character damages themselves (by falling, etc.)
Fixed the error when Elemental Shield did not protect from Healer's Chain of Light spell.
Classes - Paladin
Perished Paladin's Cloak from Dead City chest is now visible on character.
Challenge ability now works properly.
Following abilities have been changed:
Strike of Justice - damage is increased by 22%. It consumes Light Infusion and knocks down target.
Retribution - damage increased by 25%.
Crusader Blow and Crusader Seal - damage is increased by 85%. Energy consumption is increased by 75%. Reduces cost of the following Purifying Strike by 25%, stacks up to 2 times.
Sacred Sunrise - damage is increased by 25%. Energy consumption is increased by 60%.
Touch of Light - defensive effect is increased by 35%.
Binding Curse - damage of the 1st rank is decreased by 37%, damage of the 3rd rank is increased by 37%.
Chastising Strike - damage is decreased by 4%. Energy consumption is decreased by 50%.
Righteous Word - damage is increased by 32%.
Shield Slam - damage is increased by 100%. Cooldown is increased up to 30 seconds. Knocks down target with 100% chance. Heaven's Sentence effect on target increases damage by this ability.
Solemn Prayer - healing is increased by 37%.
Shining Sword - damage is increased by 37%.
Tenacity - energy consumption does not change and cost 10 points constantly. Damage absorption is increased approximately by 150%.
Purifying Strike - damage is increased by 63%. Energy consumption is increased by 20%. Does not restore Light Infusion.
Following talents have been changed:
Onslaught - reduces cooldown as well as energy cost.
Power of Purity - no longer increases Chastising Strike damage. Sacred Sunrise damage increases by 6% by talent rank.
Canon of Light - reduces Canon cooldown. Does not give additional Canons for Purifying Strike.
Justice - if there are 3 or more enemies - reduces incoming damage by 3% and increases AoE damage by 7%.
Searing Justice - damage of activated talent is increased by 176%.
Vengeance - damage of activated talent is increased by 170%.
Counterblow - deals additional damage. Does not give guaranteed critical hit.
Devoted Plea - reduced healing spells cost by 20%, up from 10%.
Certain Victory - increases damage if a target has less than 50% health.
Combat Inspiration - triggers on evasion, parry or block.
Protection of Faith - reduced shield abilities energy cost by 20%, up from 10%.
Holy Trial - damage of activated talent is increased by 38%.
Concentration - increases damage by 2.5%.
Talents location in "Crusader Blow" grid has been changed: Disciple's Power is moved lower. Mighty Strikes and Concentration have changed their places.
Classes - Psionicist
Fixed the error which made Elevated Insight ability unable to protect from physical damage.
Description of Occultist race and class combination has been improved: Occultist is affected by negative magical effects for 5 seconds instead of 10.
Cooldown icons of Iron Will and Mental Armor abilities are now displayed as negative effects.
Fixed the error which prevented using certain control abilities when Martyr's Embrace effect was active.
Class has been changed significantly. New talents and abilities have been added, old ones have been reworked. All talents and spells are reset.
Classes - Scout
Tranquil Arrow effect now stacks up to 11, 13 and 15 at ranks 1, 2 and 3, respectively.
Eagle Vision and Explosive Shot abilities are fixed. Eagle Vision now increases range of firing Explosive Shot by 30%.
Common Balm of the Last Chance potion now does not prevents character death if used when Last Laugh ability is active.
Fixed the error when Eagle Vision talent did not increase range of Incendiary Arrow.
Ninjutsu talent has been changed. Now "Flurry of Blades" ability damages one more random player in 7 meters radius from target.
Classes - Warden
Call of the Wild ability description now displays the amount of damage inflicted by pet.
Open Wound effect description now displays the amount of damage and time between ticks.
Fixed the error when decrease in pet's energy because of Vissarion Arhivin's Frostbolts was displayed only at pet's icon. It is now displayed at pet's energy bar as well.
Dismiss Pet command always works if a pet is out of combat.
Classes - Warrior
Hack ability now depends on equipped boots and cost 25 energy. Blade Mastery talent no longer affect this ability.
Fixed the error when Mentor did not always receive a reward from Apprentice.
If a player attempts to turn in a quest without choosing a reward, quest window is scrolled to the rewards, and they become highlighted.
New slot and type of costume is introduced - Shoulder Decoration.
Killing players of the enemy faction now awards experience. Notice that Folio of Knowledge and Smile of Fortune do not affect this kind of experience. Also, this experience is not lost after death of an Incarnation. You can check the amount of PvP experience in a description of the Incarnation progress bar.
Items from various chests will now appear directly in the bag.
Mechanics of quest-related context actions have been improved. Location-wide context actions will be visible only if the quest is marked as current. Context action will be visible even when a quest item is on cooldown. Context action will be visible when a character is moving. Context action for NPC interaction will not appear in combat.
After collecting all Meteorite Fragments, you can choose a setting for your own astral island. Three settings are available: Jungle, Winter and Desert. Speak with Axiniya Zemlemerova (League) or Andrei Prorabin (Empire) to do so.
Level 51 dummies have been added. They are located in Darkwater, Eljune, Coba Plateu, Goblinball Stadium and Igsh Military District.
An option has been added allowing the purchase of equipment for lesser amounts of Battleground Emblems, although this equipment will be cursed. New vendors Sebastian de Pluie (League) and Tallulah Tatters (Empire) are located by usual Battleground equipment vendors. Reputation levels required to purchase the cursed equipment are also lowered: 10000 points for legendary equipment, 2500 points for epic equipment and Draconic Relics.
Bard Trainer is now located in Yasker's Tower.
Quests for obtaining Inspect ability are now easier to complete.
The following quests have been removed from the game: Trouble at the Bank, Merti's Gift, The Banking Crisis, The Astral Extract, Small Relic of the Past, Medium Relic of the Past, Large Relic of the Past and Alluring Astral.
Now looter helpers have /dance animation.
Descriptions of classes on character creation screen have been reworded.
Pure Amalgam quest is now given at 45 level.
Draconid Queen no longer drops gold.
Chest of the Recruit is now a rare quality item, and its level is equal to the character's level. Possible loot is now listed in the description of the chest.
"Mercenaries are now available. They are NPCs that you can hire to complete group instances or astral allods if your group is missing some players.
Any character of level 8 or higher can use a Mercenary Contract ability from their spellbook. A Mercenary Leader will appear. Speak with him in order to hire mercenaries. They will
cost you a certain amount of gold.
You must be out of combat in order to summon the Mercenary Leader.
A mercenary cannot be group leader.
Mercenary level equates to the level of the character who summoned them.
Mercenaries participate in loot distribution, but they pass on higher quality loot.
Mercenaries can be hired only for a single instance or allod.
If a Mercenary is killed or dismissed, you can summon it again for free."
There are six mercenaries in total. Protector is the best defended one, he performs the role of a "human shield", or a "tank". He provokes opponents to attack him rather than other members of the group, and can withstand the strongest blows.
Fighter is a warrior skilled in close combat. He is not as well defended as the Protector, but his deadly attacks can cause damage to several enemies at once. In addition, the Fighter places the entire group under the effect of an "Aura of Ferocity", which increases the damage inflicted by weapon attacks.
Physician is an irreplaceable ally who heals severe wounds and maintains the life force of his comrades, lifts curses cast upon them and weakens the effect of poisons.
Shooter prefers to attack its target from a distance. His accurate shots will cause enormous damage to the enemy, and the "Intensive Training" ability will increase the rate of mana and energy regeneration for all group members.
Witch is a cunning enchantress that sucks the life force from the enemy, weakening them and preventing them from launching a full-strength attack. And her "Seal of Health" ability is a great help in battle, increasing the life force, mana and energy of all group members.
Mercenaries count as group members, but they follow commands of the player who summoned them.
Map and Quest Tracker interfaces have been improved: double clicking a quest name in a list now marks the quest as current. Automove button is no longer available if the destination cannot be reached.
Pressing "Select this quest as current" button the second time toggles this setting off.
Compass has been replaced by a round-shaped minimap. Hover the cursor over the minimap to activate the control buttons which allow to zoom in and out, toggle shape, or change the position of the minimap on screen. Markers displayed on the minimap and the World Map now have a right-click context menu.
In the class selection menu, you can now take a look at your character wearing a low level, medium level and high level sets of equipment.
Fixed the error where an astral ship has not been restored along with the character.
Stat panel has been reworked. All stats are divided into 2 groups: Primary and Secondary. Only Primary stats are visible by default. You can access secondary stats by pressing the button on screen.
A context action for a quest item will now pop up if it is located in the "bag overflow" pocket.
You can now delete ingame mail which contained non-deletable items.
Yasker's Tower map has been reworked. Now it consists of three parts, one for each floor.
On-screen quest tracker has been improved. Quest names can now be activated upon mouseover and right-clicked at any time. You no longer have to activate tracker background in order to see the tooltips or open the quest context menus.
Automove system has been improved. Now automove leads you to a teleport master if a quest objective is located in another zone. However, this feature does not work with certain quests.
"New notifications have been added for the following events:
- New items appear in bag.
- New mounts are added to Stables.
- New valuables appear.
- New abilities become available."
Interface icons, tabs and item icons can now be highlighted.
Improved usability of group-wide effects. "Astral Power" and "Aura of Ferocity" auras are now permanently active.
When you obtain an item which starts a new quest, a corresponding context action appears.
Halberd of the Crimson Sunset has been renamed to War Axe of the Crimson Sunset, to correspond its look.
Fixed incorrect movement direction with enabled Click-to-move option.
The Shadowy Tower quest will be given after "A well-deserved Reward" quest (League). The following quests have been removed: "Step into the Darkness", "The First Trial: Prickle", "The Second Trial: Desolator", "The Third Trial: Galantine", "The Fourth Trial: Thanatoid", "The Fifth Trial: Hou'Loud" and "Knowledge is Power!".
"The Shadowy Tower" quest will be given after "The Fatal Key" quest (Empire). The following quests have been removed: "Into the Enemy's Lair", "The First Trial: Prickle", "The Second Trial: Desolator", "The Third Trial: Galantine", "The Fourth Trial: Thanatoid", "The Fifth Trial: Hou'Loud" and "Science at the Service of the Empire".
After a period of inactivity on a Deserted Farm or a Witch's Hollow battleground, a character receives a stackable Traitor effect. Upon receiving 10 stacks, the character will be teleported from the battleground with a Deserter effect which disallows joining skirmishes for 30 minutes.
Event rewards have been changed. Instead of gold, players will receive one of the following items: Moonlight Summer Gift, Sunny Summer Gift or Tropical Summer Gift. They may contain new outfit, wolf mount with a unique color pattern and underwear (swimsuits). Events now run more frequently
New option has been added to the game settings: Use mounts for automove. It can be turned on and off.
Fixed the error where killed Xadaganian Stallions were not counted towards The Mysterious Totem quest.
When you finish building your own allod, you can take a quest from Axiniya Zemlemerova (League) and Andrei Prorabin (Empire) to get to the island. The NPC on the allods tells you how to build a tower. Also you can receive an upgrader for a chosen main item. Upgrader parameters are inherited from the main item.
Autorun now works with any map marker, and not only quest markers. It can be done by right-clicking on a marker and choosing Automove action.
Using abilities now automatically faces characters to their target.
Find Quest option now works properly.
When upgrading level 51 relics to level 52 relics, there is no longer a chance to receive the best result instantly. There is now a chance to progress twice as fast instead.
You can now transform an upgrader item to an item of common quality which can be equipped. To do so you need to use some stabilizer which is sold by the Relic Master.
Forge: the item upgrade interface has been improved.
Fixed the error that caused issues with certain videocards.
Fixed the error which prevented players from receiving Recruit's Chests.
Heraldic Sign will be reset for level 15+ guilds. Masters of such guilds will receive items by mail to create a new heraldic.
Draconic Aspect has been changed. All current bonuses to stats will be changed to additional stats to Strength or Intelligence depending on class. These stats are always counted when certain ability group is used. Ability group depends on item. For example if you are Warrior then one ring on level 51 gives 45 points to Strength only when Jagged Slice is used. These changes do not affect right-hand items and special weapon. Moreover, all current bonuses of left-hand item will be replaced with additional Stamina stat (171 stat bonus for level 51). Old Draconic Aspect items can be exchanged to new by completing corresponding quest.
When a new mount is added to the stable, it will be fed automatically and will require feed only after 30 minutes.
Fixed the error where Xadaganians could not use Enchanted Saddle.
Fixed the error whereby using Titan's Hammer could get you to the resurrect spot of Arena of Death.
The Last King quest has been added. You have to defeat the Dead King to complete it.
You can now challenge Nihaz himself. In order to do this, complete all Dead City wings within one week.
The Great Dragon no longer starts a fight with a player who is not at the boss location.
Astral Parasites of the Earth Shatterer no longer target two enemies simultaneously.
Fixed the error where gates in draconid wing were not opened if keepers are killed, but Thunderhead is not.
Nihaz. Start of casting "Flame Breath" now matchess with corresponding effect icon.
Nihaz. Fixed the Curse of Weakness ability. Player's pet is now invulnerable to it.
Great Dragon's Flame Breath ability now works properly.
In order to start loot distribution in a party or a raid, you need to open a chest and select an item.
Second and Third Circle rewards will be given as special item, which should be used to get a real reward.
Second Circle now starts 45 seconds later.
Rewards have been increased: more gold for the Third Circle, more Myrrh and Gold Dust for the Second Circle. In the First Circle you can only obtain Amalgam, Crimson Mineral and Malachite Mineral.
In order to receive Emblem of Greatness you need to complete 20 trials.
Amount of Myrrh required to switch to another talent build is now displayed in the description of the Second Talent build tab.
Information about events and assortment changes will be displayed in the game with special icons.
Message about completing Pledge of Fervor quest is no longer duplicated in chat.
"First Exercise", "Second Exercise" and "Third Exercise" quest rewards are no longer displayed in the Valuables tab.
Some errors in rune combining interface have been fixed.
Mentoring interface now displays information about mentor and apprentice guilds. If they are in the same guild, chance to receive Marks of Diligence is doubled.
Piercing Gaze ability now shows lifestyle equipment.
"Learn" button is now marked in green when you are distributing talent points.
The "Options" interface has been improved.
Message about inability to use the Horn of War will be displayed instantly.
Fixed the error when ability icons placed on action bar were reset after restarting the game.
Tutorials and notifications have been improved.
Stables icon has been changed.
Fixed the error which prevented Quest List on a map from working.
Fixed the error where Loyalty was not displayed properly in a guild window.
Resulting number of a rune merge is displayed in the middle of the slot.
Herbs, which are needed to make potions, are located in the "profession" - "herbs" auction section.
Holiday status is introduced in game.
Mentoring has been changed. Now you can become an Apprentice when level 9 is reached. This does not apply to those who are already an apprentice. List of apprentices for incarnation and progenitor have now been merged. The total number of apprentices of all incarnations is set at 10. Cooldown of "Dismiss" function of all mentor's incarnations are now merged. Apprentices ignore "Anonymous Incarnation" of their mentors. If the number of apprentices of all incarnations exceeds 10, they remain, but any new apprentice cannot be added.
Apprentices window now displays the name and amount of rewards given by apprentices. Apprentices has "Ask for advice" button to easily access chat with their mentor.
Quests for apprentices have been added. They can be taken from Methodius Cognoscentius (League) and Sarang Hurum (Empire). Completing it will award an apprentice with "Apprentice's Gift". You need to target mentor and use it to receive rewards.
Description of valuables has been added in the corresponding window.
Pomegranate Juice quality has been changed to rare from common.
Fixed incorrect messages about auction item status change.
Fixed the error where certain guild tabard borders were not applied.
Fixed the error where "Dismounted" effect was positive instead of negative.
Fixed the error with an incorrect timestamp in chat.
Professions - Alchemy
Alchemist potions now do not share cooldown with global cooldown.
Now created items will be placed directly in your bag.
Potion description has been improved in recipes and craft window.
Now defensive potions have shared cooldown with healing potions, attacking potions - with mana restoring potions. Potion of Restoration and Ancient Healing Balm of the Augur have the same cooldown, but it is separated from other potions cooldown.
Message about required profession level will be displayed if you have not enough profession level to gather herb.
Fixed various errors in the Alchemy interface. New herbs have been added: Thistle, Catmint, Aconite. Herb properties have been reworked to make brewing potions easier. Aloe, Wormwood, Arnica, Mint, Jimson, Achillea and Thyme properties have been revised.
Professions - General
Fixed the error when Sparkling Essence was not bound to character.
Using Amalgam Concentrate now gives one Impure Amalgam.
Arena of Death
Warden pet's Aid ability is unavailable while waiting for a battle.
Symbol of Glory now can be always looted from a Rare Gift chest.
Arena of Death is now only available at 17:00, 19:00 and 21:00. However, players can only participate once a day.
Fixed the error when an incorrect reward given for participation in the skirmish.
The minimal amount of the next bid now depends on the lowest bid, instead of the highest. You cannot make a bid twice on the same allod. A New bid replaces the minimal one. Upon attempting to bid the same amount, bid will be increased by 1 gold.
An allod of a higher astral layer is conquered automatically.
Qualification battle has been changed. Maximum score is now 20 and battle will be ended if any team gathers 11 points.
Large chests award you with 3 points and 3 Symbols of Glory instead of 5.
Acceleration or teleportation abilities can no longer be used while carrying chests.
Carrying a chest is cancelled when an invulnerability spell is used (e.g. Last Laugh).
Fixed the error which prevented players from raising bids on the Astral Confrontation Auction.
Fixed the error which displayed incorrectly the plundered allod interface.
The chances of getting into a random group have been increased.
The Quest "The Mercenary's Escape" no longer fails when Holy Shield ability is used.
"Flag of War now is not raised when fighting mobs (except main camp guards and site of power guards).
During additional quests you may fight with players and NPCs belonging to the hostile faction.
Site of Power capture can be interrupted by damage and it will not be counted as capture.
Monsters which appear right after capture are invulnerable for a small period of time.
Also, you cannot capture a site of power right after a previous capture.
Capturing 12 sites of power (except the main camps sites) allows you to receive +10 to all stats buff for 20 minutes.
Capturing all sites of power (includind the main camps sites) allows you to receive +15 to all stats buff for 30 minutes.
In order to receive it, you need to talk with Esther de Desirae (League) or Braid the Bloodthirsty (Empire)."
Artifacts from Coba Plateau no longer share a cooldown with alchemical potions.
"The Problems of the Arisen" quest. Zem Machinery Oil and Zem Mechanism Part items are now stackable.
"Reception" quest. The Blackfire Hood (plate helm) has been added to rewards.
Rustle the Forester no longer sells two wands with the same stats.
"Battle of the Titans" quest. All the players who attacked Gorluxor now receive his head as a loot.
The Dream Factory portal can now be activated properly.
"Meeting the Seers" quest. Monsters no longer attack hostile faction players.
Quest rewards for Bards have been corrected.
Escape to the Portal quest. Dead quest monsters now disappear after 2 to 4 minutes.
"Monsters from the Astral" quest. Bug fixed : only one monster now attacks the player instead of a group of them.
Fixed the error which made some portals disappear after their activation.
"The Great" status tutorial quests can now be accepted when the "Title of the Great" quest has been completed.
Level 51 dummies can no longer be destroyed.
Astralium which is needed to unlock access to the Cradle, now can be gathered by completing "Shiny Baubles" or "Unscientific Research" quest.
"Evolution or Creation?" and "Reproduce and Breed!" are now one-time quests.
"An Easy Job" quest. Fixed the error which made the Mineral disappear from your bag when the quest was discarded.
Discarding "An Easy Job: Pirate Hat" quest no longer causes the disappearance of the Sun Minerals from the bag.
Isle of Revelation
Fixed the error which granted no reward for the "Pack Yak" quest.
"Helping the Ghost Hunters: Preventive Hit" quest. The incorrect reward information displayed in the calendar has been fixed.
Kingdom of Elements
PvP is now available across the whole crater. Level 50 to 51 monsters can be found on its slopes, and level 48 to 49 monsters are located on allods.
Quests "Predators and Scouts", "Ally of Kirah Regiment", "Guarantee of Truce", "Clot of Eternal Fire", "In the Name of Peace" and "Ally of the Expeditionary Corps" can now be completed solo.
You can now exchange 10 Grains of the Gold from the Past or 10 Grains of Experience for 1 Carat of the Gold from the Past or Carat of the Experience from the Past. 10 Carats of the Experience from the Past or 10 Carats of the Gold from the Past can be exchanged for 1 Ounce of the Gold from the Past or 1 Ounce of the Experience from the Past. To do so talk to the Guardian of the Future.
The Reputation granted for completing the following quests has been increased: "Test of Strength", "The Blazing Mine", "Ancient June Ruins", "In Need of Proof", "Trust of Valir", "Approved by Fidgets", "Bloody Mines". The "Heavy Burden" and "Underground Passage" quests are now repeatable.
"Creator's Path: the Arena of Death" quest. Fixed the error which made the quest impossible to complete.
Nezebgrad Guide has been removed from the Old Square.
"Help for the Imperial Suppliers' Guild" quest. Fixed the error which prevented characters from turning in Irregular Pieces of Leather to Sarang Gahidzha.
A lighthouse has appeared in Nezebgrad Port.
"Invitations to the Council" quest. The quest can now be completed even if Vamp de Desirae has been killed before.
Power of Thought event. Fixed the error which awarded the incorrect amount of experience to the player (2800 instead of 58800).
"Assault on the Wandering Island" event. The quest can now be completed by capturing the final checkpoint and one of the starting checkpoints.
Flying in a sphere inside Tep's Pyramid in ZIT Headquarters now works correctly
You cannot change own astral island visual if Zak's Crystal Armor is equipped.
Gipat. There is incorrect animation when monster is killed.
Each failed attempt to change faction gives you Musician's Handbook if "Playing the instrument" ability is learned. It happens if you cannot change faction because of active auction.
Using autorun in starting location may fail main quest chain.
Some players may face the problem with ship summoning from repair.
Jumping to a trade allod using astrolabe may lead to being stuck in textures.
Paladin. Canons are restored instantly after using the Humility ability when Canon of Light talent is learned.
June Catacombs. The reward is bound.
Obsolete Draconic Aspect items are dropped from Scorched Guardian.